On Sunday, a distributed denial of service (DDoS) attack hit Blizzard Entertainment’s Battle.net online service, disrupting access to games like “Diablo 4” and “World of Warcraft” for gamers. Gamers were inconvenienced and frustrated by the onslaught, which began in the early morning and continued for many hours.
Players were met by a message confirming the ongoing DDoS assault when they launched Battle.net on their PCs. The message assured them that actions were being taken to lessen the impact of the assault while warning them of the potential for high latency and disconnections while they were playing. The issue was also acknowledged by the official Blizzard outlets.
Many players said that the assault prevented them from playing games like Diablo 4 for at least 10 to 12 hours. Players started debating the viability of introducing an offline option to Diablo 4 so they could keep playing even when the internet server was down as a result of this prolonged interruption.
Blizzard said that the DDoS attack was over at 1:18 p.m. ET. Some players have reported that, despite this, login into the game still resulted in the error notice “There was a problem verifying your account (code 75).” This suggested that the login problem had not been fully fixed.
Blizzard has not yet revealed the cause of the assault or the motivations behind it, leading users and the gaming community to speculate about the hidden intentions for attacking Battle.net
Notably, the Customer Support staff for Blizzard publicly announced their intention to carry out regular maintenance on Blizzard games the next week. The much awaited “Diablo 4” will have downtime maintenance as part of this maintenance plan on June 26 from 9:00 a.m. to 2:00 p.m. Pacific Time (0:00-5:00, June 27th, Beijing Time). Players won’t be able to log in to the game during this time while the required maintenance work is being done.